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The design of the AM Galaxy 94 in Grond's own words.
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WARNING: Dry & verbose technical description following. . .if those aren't to your taste, bail now! This Galaxy series evolved two separate systems to handle the two goals of the scenario: 1. Get on the mat and stay and 2. Prevent the opponent from doing so. 1. Get on the mat and stay The first part uses a refinement of the engine system used by the Cog_Prince in that it uses a Spin Thruster directed by a Waypoint Sensor. The refinement is a braking system that dampens the orbitting effect around the waypoint that sends Cog_Prince off of the mat for precious seconds while it stops and returns. When the Rover is farther than 1 unit from the center of the mat, it blasts its way towards the mat. When it is inside a 1 unit sized circle from the center of the mat it checks to see if it is going toward or away from the center of the mat, and slows itself down by applying thrust against the direction it's traveling. This dampens its movement whether it is approaching or moving away from the center of the mat. 2. Prevent the opponent from getting on the mat I decided an effective way to do that was to destroy the opposing rover as quickly as possible. (As opposed to pushing the opponent off the mat, or other strategies) Two Medium Radar set at +-43 degrees make a third radar unneccesary, since the signal to fire is when both radar are on (the target is in the overlapping 4 degrees) I use two thrusters to spin the Rover toward the opponent when one or none of the radars are on. If anyone has questions, holler . . . otherwise, enjoy the nap that this may have induced :-) Grond |
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