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If the part name looks like a link, then there are further notes to be had. So far this is only the case for a couple of components.
CogniToy is continuing to release additional components. Since they aren't in the manual, they don't have page numbers.
|
Category |
Name |
Notes |
Weight |
Points |
Page |
|---|---|---|---|---|---|
|
Debugging |
DebugMessage |
Sends message string to screen |
0 |
0 |
|
|
Debugging |
KeySensor |
Wires keyboard to rover |
0 |
0 |
141 |
|
Debugging |
Splice |
Combine text and/or numbers into message |
0 |
0 |
|
|
Extras |
AutoHealer |
Slowly restores health |
70 |
115 |
|
|
Extras |
CopLight |
Light and siren |
10 |
5 |
129 |
|
Extras |
Fireworks |
Shoots off fireworks |
10 |
5 |
139 |
|
Extras |
HealthPack |
One shot, restores max HP |
45 |
85 |
|
|
Extras |
LootCarrier |
Carry a found object |
30 |
10 |
161 |
|
Extras |
RunningLight |
Can be set to one of seven colors |
10 |
20 |
191 |
|
Extras |
Speaker |
Plays sounds when triggered. Does not include Ride of the Valkyries. |
20 |
10 |
199 |
|
Extras |
TaxiLight |
Plays sound when triggered |
10 |
5 |
223 |
|
Logic |
Broadcast |
Reproduces and transmits events |
0 |
0 |
119 |
|
Logic |
Compare |
Compares two numeric values |
0 |
0 |
125 |
|
Logic |
LogicalAND |
True if both inputs are true |
0 |
0 |
147 |
|
Logic |
LogicalNAND |
True if either input is false |
0 |
0 |
|
|
Logic |
LogicalNOR |
True if both inputs are false |
0 |
0 |
|
|
Logic |
LogicalNOT |
Reverses input |
0 |
0 |
151 |
|
Logic |
LogicalOR |
True if either input is true |
0 |
0 |
153 |
|
Logic |
LogicalXNOR |
True if both inputs are the same |
0 |
0 |
|
|
Logic |
LogicalXOR |
True if both inputs are different |
0 |
0 |
|
|
Logic |
ModeSwitch |
Switches between up to 7 modes |
0 |
0 |
173 |
|
Logic |
Switch |
Reproduces events if enabled |
0 |
0 |
219 |
|
Math |
Add |
Adds two inputs |
0 |
0 |
111 |
|
Math |
AngleFinder |
Calculates angle of a vector |
0 |
0 |
|
|
Math |
Divide |
Integer division |
0 |
0 |
133 |
|
Math |
Multiply |
Multiplies two inputs |
0 |
0 |
177 |
|
Math |
Generates random numbers |
0 |
0 |
185 | |
|
Math |
RangeTest |
Is input value between two other numbers |
0 |
0 |
187 |
|
Math |
SquareRoot |
Computes square root of input |
0 |
0 |
|
|
Math |
Subtract |
Subtracts one input from another |
0 |
0 |
215 |
|
Math |
Trigonometry |
Provides sine, cosine, and tangent |
0 |
0 |
|
|
Math |
Variable |
Stores a number |
0 |
0 |
233 |
|
Movement |
Deadweight |
Adds weight to vehicle |
100 |
0 |
131 |
|
Movement |
LargeEngine |
Large engine for wheeled or treaded rovers |
300 |
30 |
143 |
|
Movement |
MediumEngine |
Medium engine for wheeled or treaded rovers |
200 |
30 |
167 |
|
Movement |
SmallEngine |
Small engine for wheeled or treaded rover |
100 |
30 |
193 |
|
Movement |
SpinThruster |
Allows angled thrust |
120 |
30 |
209 |
|
Movement |
Steering |
Steer wheeled rover |
30 |
10 |
213 |
|
Movement |
Thruster |
Movement for hovercraft |
75 |
10 |
225 |
|
Movement |
TreadControl |
Steer a treaded rover |
50 |
10 |
231 |
|
Nav/Comm |
Left of, right of, or pointing toward a reference bearing |
10 |
30 |
115 | |
|
Nav/Comm |
Compass |
Gives orientation in world |
10 |
30 |
|
|
Nav/Comm |
RadioReceiver |
Receives signals transmitted by teammates |
10 |
30 |
181 |
|
Nav/Comm |
RadioTransmitter |
Sends signals to teammates |
10 |
30 |
183 |
|
Nav/Comm |
WaypointSensor |
Gives distance and bearing to waypoint |
10 |
30 |
237 |
|
Nav/Comm |
XYFinder |
Gives distance and bearing to specified position |
10 |
30 |
243 |
|
Nav/Comm |
XYSensor |
Determines current position |
10 |
30 |
247 |
|
Sensors |
BumpSensor |
Detects collisions |
30 |
10 |
123 |
|
Sensors |
Filter_IFF |
Discriminate between friend and foe |
10 |
40 |
135 |
|
Sensors |
HealthSensor |
How damaged is your rover |
10 |
20 |
|
|
Sensors |
LongRangeRadar |
15 meter range, 30 degree scan |
30 |
30 |
157 |
|
Sensors |
LootSensor |
Bearing and distance to loot |
30 |
30 |
163 |
|
Sensors |
5 meter range, 90 degree scan |
30 |
30 |
169 | |
|
Sensors |
ProximityRadar |
3 meter range, 360 degree scan |
30 |
30 |
179 |
|
Sensors |
Sonar |
Gives distance to nearest object it sees |
30 |
30 |
195 |
|
Sensors |
Speedometer |
Shows speed of rover |
30 |
30 |
201 |
|
Sensors |
SpinOMeter |
Shows spin rate of rover |
30 |
30 |
205 |
|
Sensors |
TrackSensor |
Senses track edge |
20 |
30 |
229 |
|
Timing |
LoopTimer |
Counts down to zero, resets, counts down again |
0 |
0 |
159 |
|
Timing |
Startup |
Gives single tick at start of scenario |
0 |
0 |
211 |
|
Timing |
Timer |
Countdown timer, with pause and restart |
0 |
0 |
227 |
|
Weapon |
Laser |
Long range weapon with fixed aim |
75 |
25 |
145 |
|
Weapon |
MachineGun |
45 degree rotation |
10 |
15 |
165 |
|
Weapon |
MineLayer |
Drops proximity mines |
75 |
20 |
171 |
|
Weapon |
RocketLauncher |
Launches big, slow rocket |
150 |
20 |
189 |
|
Weapon |
WeldingTorch |
Close range fire damage |
100 |
30 |
241 |
A plain text version can be found here.
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